Especially as it introduces you to other mechanics that can be found in other deck colours
I dont love giving out cards for removing stuff, but when its likely to be nearly a 3-for-1 otherwise (factoring in the indestructible counter), it feels reasonable
All the Garruks are good (and you can play Garruk Relentless in this color combination), but Garruk, Primal Hunter really runs up the devotion count
Master Heroes, unless specified otherwise, can use all equipment and abilities, but abilities on cards that look for specific types cannot be activated
Once you hit 25 or more life, Twinblade Paladin gets double strike, letting you deal out a ton of damage in just a few turns if you play it on turn four, or earlier if you have a little ramp